KillAura Checks
Below are the configuration entries for all sub-checks in KillAura
.
Type A
hit-rate
Percentage of attacks on Fake Player
within a specific time period.
reset-time
Duration, in milliseconds, for conducting the check.
Type B
attack-max-entities-sec
Maximum number of entities allowed to be attacked within one second.
min-switch-time
Minimum time required for switching when attacking different entities (in milliseconds).
Type E
similarity
Degree of similarity to our appraisal values.
Type G
ignore-ping
Threshold for ping; players with pings above this value are not checked.