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KillAura Checks

Below are the configuration entries for all sub-checks in KillAura.

Type A

hit-rate

Percentage of attacks on Fake Player within a specific time period.

reset-time

Duration, in milliseconds, for conducting the check.

Type B

attack-max-entities-sec

Maximum number of entities allowed to be attacked within one second.

min-switch-time

Minimum time required for switching when attacking different entities (in milliseconds).

Type E

similarity

Degree of similarity to our appraisal values.

Type G

ignore-ping

Threshold for ping; players with pings above this value are not checked.

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